top of page
Search

Facial Capture with an Iphone.

  • Writer: Álvaro García Martínez
    Álvaro García Martínez
  • Jun 5, 2019
  • 1 min read

Hello there!

This is a quick test with an Iphone X using the TrueDepth technology and facial data wired to a rig based on Advanced Skeleton. The animation curves still being noisy and needs polishing (also my beard and light conditions weren't the best). However, with a little bit of tuning and clean up the results are actually promising, at least for a good base to start with.

The final outcome of having a home facial capture system is here. And getting a production ready looking can be based in two ideas:


1. Tweaking how the data is interpreted by the rig. Adding comprehensive limits to the target rig, filtering the noise depending on its nature, etc. In other words, a little bit of manual labour.

2. Deep Learning to clean non-human recognizable animation curves, reinforcing good patterns with hours of data.


Good news. I will implement a little bit of this in The Seed of Juna for some facial animation key shots.


Comments


bottom of page